What this publication covers
Distinguishes behavioral-science and design-science paradigms in information systems research. It offers a conceptual model and guidelines for conducting and evaluating research that builds and applies artifacts, illustrating the argument with examples from the literature.
How this reference can help
Use as a theoretical foundation for discussing escolhas metodológicas e qualidade da pesquisa.
Curated by Ricardo Martins
View the original abstract 🇺🇸 🇬🇧
Two paradigms characterize much of the research in the Information Systems discipline: behavioral science and design science. The behavioral- science paradigm seeks to develop and verify theories that explain or predict human or organi- zational behavior. The design-science paradigm seeks to extend the boundaries of human and organizational capabilities by creating new and innovative artifacts. Both paradigms are founda- tional to the IS discipline, positioned as it is at the confluence of people, organizations, and techno- logy. Our objective is to describe the performance of design-science research in Information Sys- tems via a concise conceptual framework and clear guidelines for understanding, executing, and evaluating the research. In the design-science paradigm, knowledge and understanding of a problem domain and its solution are achieved in the building and application of the designed arti- fact. Three recent exemplars in the research literature are used to demonstrate the application Hevner et al./Design Science in IS Research 76 MIS Quarterly Vol. 28 No. 1/March 2004 of these guidelines. We conclude with an analysis of the challenges of performing high-quality design-science research in the context of the broader IS community.